We Dont Sell Blocks Exploring Minecrafts Commissioning Market

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We have witnessed a rise in videogames with the creation of content in game as their primary mode. Even though the literature on the subject has examined the various aspects of these games, one of the aspects that merits further study is the ways in which monetisation strategies could emerge from their setting. Minecraft bedwars servers Through our ongoing ethnographic research, we became aware of a vivid commissioning market within the Minecraft creative community. Our findings point out the three principal players in this market: the customers who have their own Minecraft servers; the contractors, who manage the client's requests for Minecraft maps; and the builders, who are responsible for the creation of these maps. Minecraft bedwars servers Our research has shown that the primary product at stake is not the game's content as one might think however, it is the process of creating it. These results suggest that commissioning in Minecraft is a well-organized process, initiated and sustained only by members of the game's community - plays an important part in the game's current structure. Additionally they challenge the notion that the creation of content in gaming environments is a free-labor process that is exploited by game's creators.